Unchained

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Questline


Required
level
90
To access this questline you must finish:


ID:2057

Next stop Shadyland

Quest Giver Access requirements Requires Reward
Sheriff John Fitzburn.png

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Reward gfx.png

Reward experience.png

300

Start
Sheriff: Orphanage? You say Calvin is involved in shady business and claiming protection money from peaceful missionaries? I said, I can't help you with that if you do not bring me any evidence. I will not turn against the hand that feeds me just on assumptions.Anyways, we have way more serious problems in the area than that. We hear stories about slavery. This is a major crime in this part of the prairie. The West is a free land.Find out who is doing this business, kid. Talk to the sheriff in Shadyland. He is the one who reported this.
Finish
Sheriff:You have met the sheriff of Shadyland. Help him solve this case. I want to have the culprit kept behind bars.
ID:2058

Search for a hint

Quest Giver Access requirements Accept requirements Requires Reward
Shadyland Sheriff.png
Go to:
Shadyland Sheriff.png

1

Reward gfx.png

Reward gfx.png

Reward experience.png

355

Start
Sheriff: Welcome to Shadyland. I am the local sheriff here. Fitzburn sent you as a reinforcement? Very good.I am trying to solve the cases of slavery that have occurred around this town. I have no clue what to do and who is behind all this. Can you please roam the area and interrogate some people that are working on the fields? Slaves have been spotted in some special jobs. Maybe you can find out something. No clue what to do? Do some jobs and ask people.
Finish
Sheriff:You met some workers on a cotton field? They provided you with a hint. Lets see. A marriage invitation... Oh, there is a picture inside.
ID:2059

Find the couple

Quest Giver Access requirements Accept requirements Requires Reward
Shadyland Sheriff.png
Go to:
Shadyland Sheriff.png

Reward gfx.png

Reward gfx.png

Reward experience.png

320

Start
Sheriff: What did you find out on the cotton field? You report to the sheriff that you have met some people that report about a case of slavery. They said they have been co-workers with a young couple. Obviously they have planned to marry. They sent out these invitations but after that, they have never been seen.Sheriff: Hmm, they have the suspicion that these workers have been slaves and their owner did not allow them to marry. So they fled the plantation. A possible solution... Get on their heels. There is a picture of the loving couple inside the invitation. You should be able to find them with that. They have to be somewhere on this map. Equip the picture and look around the area.
Finish
You have found one of the two missing persons.Sheriff: Hello Rondo, I am the sheriff here. You are safe now.
ID:2060

Free Rondo

Quest Giver Access requirements Accept requirements Requires Reward
Holy rock.png

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Holy rock.png

1

Bandit duels won : 5/5

Reward gfx.png

Reward gfx.png

Reward experience.png

299

Start
Your search has brought you to a mountain. Some activity is going on there. You spot some people there too. A couple others are shackled... Can this be a slave transport? You decide to sneak a bit closer. You make your way through the rocks closer to the camp. Gotcha! One of the shackled men is the one on the marriage picture.You draw your gun and knock out the guards.
Finish
You free the shackled man. His name is Rondo. You show him the picture.Rondo: Thanks for saving me. This picture... My sweet Hilda. Oh how I miss her. We planned to marry but the landlord did not want us to. That is why we tried to flee from the cotton field. He caught us and sold each of us to a different man. I do not know if Hilda is dead or alive.Poor Rondo. You decide to help him and take revenge on his former landlord. This man belongs behind bars. Together you return to the sheriff.
ID:2061

Find Mr. Crittle

Quest Giver Access requirements Accept requirements Requires Reward
Shadyland Sheriff.png
Go to:
Shadyland Sheriff.png

Reward gfx.png

Reward gfx.png

Reward experience.png

340

Start
Rondo can identify his former owner, Mr. Crittle, the one who sold him. Slavery is a major crime in the prairie and needs to be punished. You two have the same goal: getting Mr. Crittle behind bars so you agree to work together.Sheriff: Rondo has described his former owner. Mr. Crittle is smoking a lot cigars, has a long scar on his face, brown hair, and wears glasses. He must be hiding somewhere in the prairie. Find him.
Finish
You managed to deliver Mr. Crittle and his henchmen to the sheriff. Perfect! During interrogating Crittle you find out that he is not the one behind all this.Obviously, Rondo's wife-to-be Hilda is still alive. He sold her back to the man he bought her from. This seems to be the man behind the slavery. But his true identity is unknown to Crittle. It seems he makes a big deal in hiding his identity.But nobody will be able to hide from you for long. You have a trace to the real culprit. All you have to do is find out where Hilda is.
ID:2062

Signpost.png Path 1: Find Mr. Crittle

Quest Giver Access requirements Accept requirements Requires Reward
Mr. Crittle 1.png
Go to:
Mr. Crittle 1.png
Defeat Mr.Crittle
Defeat Mr.Crittle

Reward gfx.png

Reward gfx.png

Reward money.png

-500

Start
This man seems to fit Rondo's description. If you are sure it is him go and take him down.
Finish
Ahw, bad luck. This was not the one. This man has blond hair. Listen to Rondo's description once more and find the real culprit.
ID:2063

Signpost.png Path 2: Find Mr. Crittle

Quest Giver Access requirements Accept requirements Requires Reward
Mr. Crittle 2.png
Go to:
Mr. Crittle 2.png
Defeat Mr.Crittle
Defeat Mr.Crittle

Reward gfx.png

Reward gfx.png

Reward money.png

-500

Start
This man seems to fit Rondo's description. If you are sure it is him go and take him down.
Finish
Ahw, bad luck. This was not the one. This man has no glasses. Listen to Rondo's description once more and find the real culprit.
ID:2064

Signpost.png Path 3: Find Mr. Crittle

Quest Giver Access requirements Accept requirements Requires Reward
Mr. Crittle 3.png
Go to:
Mr. Crittle 3.png
Defeat Mr.Crittle
Defeat Mr.Crittle

Reward gfx.png

Reward gfx.png

Reward experience.png

300

Start
This man seems to fit Rondo's description. If you are sure it is him go and take him down.
Finish
Mr. Crittle: How dare you to take me down? Me, Mr. Crittle. I have influential friends. My henchmen will bring you down in a blink of an eye if you do not free me this very instant.
ID:2065

Destroy Crittle's camp

Quest Giver Access requirements Accept requirements Requires Reward
Mr. Crittle 3.png
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Mr. Crittle 3.png

1

Construct a mission
4h

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360

Start
The good news: You caught the right one. The bad news: It seems like Mr. Crittle is well protected. He is yelling and shouting at you. His henchmen will arrive here very soon. You should set up a nice welcome for them.Rondo: I have a good idea how to take down all his henchmen at once. First, we will build up a mission. They should think we think ourselves safe and erect a mission for the poor slaves on Crittle's plantation. If they take the bait they will probably wait until night and ambush the mission in the darkness. Second, we will fabricate some petrol bombs. Once the henchmen enter the mission we can knock them out all at once with a skillful throw. I was able to escape a slave camp with the help of these. For a petrol bomb you need a bottle of rum and a roll of cloth. A tonic peddler's job will help to manufacture a petrol bomb with these ingredients. Now go ahead.
Finish
Together with Rondo you were able to construct a shabby looking mission. It looks like you plan to give the slaves on Crittle's plantation a new home here. In reality this is a trap. You lie and wait in some distance of your mission.Rondo's plan worked out. The henchmen tried to ambush your mission. Once they are all in you knock them all out with your petrol bomb.You cuff these outlaws up and take them all in to the sheriff. Time to interrogate Mr.Crittle a bit. He will be more talkative with all his henchmen behind bars.
ID:2066

Signpost.png Path 1: Find Hilda the tough way

Quest Giver Access requirements Accept requirements Requires Reward
Shadyland Sheriff.png
Go to:
Shadyland Sheriff.png
Wanted persons caught: 5/5

Reward gfx.png

Reward gfx.png

Reward experience.png

300

Start
Sheriff: Well done. We have arrested the middleman. But without his boss we will never pluck the root of slavery from the prairie. How can we find out his identity?You are good at bounty hunting are you? How about catching some petty criminals. Somebody must know something.
Finish
You pinched every criminal in the prairie you could find. And finally you found a hint. One of the interrogated outlaws claims that he has worked for a man called ... Calvin. Who would have thought that? The outlaw claims that he was supposed to transport slaves. He assures that he declined the job and went underground since then. But to arrest him you will need solid proof. A mere accusation of a scoundrel is worth nothing.
ID:2067

Signpost.png Path 2: Find Hilda the easy way

Quest Giver Access requirements Accept requirements Requires Reward
Shadyland Sheriff.png
Go to:
Shadyland Sheriff.png
Time spent working: 43200/43200

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Reward experience.png

300

Start
Sheriff: Well done. We have arrested the middleman. But without his boss we will never pluck the root of slavery from the prairie. How can we find out his identity?You are good at doing jobs are you? How about helping out some people in the prairie. Once you have earned some trust with honest work you will get some information.
Finish
You pinched every employer in the prairie you could find. And finally you found a hint. One of the farmers you have worked for seems to have received an offer to buy a slave. He affirms that he declined. But the name behind this is... Calvin. Who would have thought about that. But to arrest him you will need solid proof. A mere accusation of an old farmer is worth nothing.
ID:2068

Caught in the act

Quest Giver Access requirements Accept requirements Requires Reward
Shadyland Sheriff.png
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Shadyland Sheriff.png

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450

Start
Sheriff: Calvin, seriously? I mean, this man is supporting the police, he is a great benefactor, you mean all this is just a smoke screen for his shady business?We need proof. This means you will have to catch him in the act. If you can arrange for him to sell you a slave we will be able to fill out this warrant.We need a solid plan. Calvin will not sell a slave to a stranger though. You have to gain his trust somehow.My agents have found out that he is meeting his inner circle somewhere in the prairie in his secret club every Monday and Friday. You have to find this place. I bet it is in a very deserted area. Calvin knows how you look. Luckily for you, they all hide their faces from each other. Be sure to disguise yourself with a mask. You have to look like a wealthy shot. Calvin needs to smell a big fish. I recommend a fancy cowboy hat and a fancy waistcoat. Good luck!
Finish
Sheriff:Perfect, you found the secret spot of Calvin's slave business. All you have to do is to make a deal with him.Rondo begs you to come with. He really wants to see his Hilda. It is risky but you agree to take him with you. Maybe you will need some fire assistance.
ID:2069

The club

Quest Giver Access requirements Accept requirements Requires Reward
Secret Club.png
You can complete this quest on a Monday
Monday
or
You can complete this quest on a Friday
Friday
0

0

Go to:
Secret Club.png

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320

Start
Finally you managed to find the secret club. There is a huge door barring the entrance. You decide to knock. The peephole is opening.Bouncer:Good evening mister. What is the password?A secret password??? Phew, uhm... What can this be?! You have no idea.
Finish
Damn. You came this far, but without a password you will not be able to gain access...
ID:2054

The password

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Secret Club.png
Go to:
Secret Club.png

Reward gfx.png

Reward gfx.png

Reward experience.png

400

Start
The password... All you can imagine is that Calvin took place in the Poker Championship. This means he likes to play cards, poker and all other kinds of gambling. Maybe you should try jobs that involve places like this for a clue.
Finish
Finally you gained access to the secret club with the password. That was difficult. Calvin is doing a big deal to keep his inner circle very exclusive.You look around. Slaves are presented everywhere for purchase but Hilda is not here. To get Calvin's attention you feign interest in one of the expensive slaves. Calvin took the bait. He invites you to his private home. Hilda has to be there. The plan: buy a very good expensive slave and pretend an incidental interest in Hilda.
ID:2070

Ransom Hilda

Quest Giver Access requirements Accept requirements Requires Reward
Calvin's Mansion.png
Go to:
Calvin's Mansion.png

1

Reward gfx.png

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500

Start
Hilda is employed as Calvin's private home keeper. You start to feign some interest in her because she is fluent in other languages. Calvin is happy because you want to buy two salves from him. Everything went well until Rondo and Hilda see each other. Calvin gets suspicious.Calvin: Hey wait a moment? Do you know each other somehow? Well this changes her price a bit. If you really want Hilda, I want to make business out of it: an extremely high sum of money. How should you get so much money? The only solution that pops your mind is forged money...To forge money, you need a printing plate from a bank and some indigo for the color of the fake dollar notes. Then you need to get to the Western Star Newspaper company and print some money.But you can't just walk into the Western Star offices and print some forged money. Wait until everybody leaves. The newspaper office closes at 6pm and opens again at 8am.
Finish
You hand over an enormous amount of freshly printed money. The deal is through. Calvin is happy with his money. You have freed Hilda and have bullet proof evidence that Calvin is a criminal. Perfect. Just as you want to walk out of the door Calvin calls you back...
ID:2071

Signpost.png Path 1: Accept the handshake

Quest Giver Access requirements Accept requirements Requires Reward
Calvin's Mansion.png
Go to:
Calvin's Mansion.png

Reward gfx.png

Reward gfx.png

Reward experience.png

300

Start
Calvin: One moment. This is how you make deals? We need a handshake to seal it.Shaking the hand of this man? You do not want to have trouble, so you accept. The peaceful way is recommended for adventurers and workers.
Finish
Calvin is shaking your hand so hard that your mask is falling down. Oh no. This will be trouble.
ID:2072

Signpost.png Path 1: Oops

Quest Giver Access requirements Accept requirements Requires Reward
Calvin's Mansion.png
Go to:
Calvin's Mansion.png
Break up gangs
3h

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300

Start
Calvin: Your mask has fallen down. You?! You fooled me?! Men! Get him!.Calvin's gang is circling you. These are way too many men. But you will not give up without a fight.
Finish
Calvin's gang are just too many people. You are not able to take them all out. They caught you sore and bruised and handcuffed your feet and hands.Calvin: This was the last time you interfere in my business. You will work in my mine until the cows go home. I have a small surprise for you. The man who took me from the orphanage: his last name was McQueen. Yes, you are right. My name is Calvin McQueen, or Bad McQueen how I liked to call myself years ago. The first Outlaw you had to face in your life years ago.Since you bullied me at the orphanage I swore to take revenge and bitter up your life. That went really well. I was your first enemy, I burned your Outpost and now I will take you out forever. Muahahaha!
ID:2073

Signpost.png Path 2: Decline the handshake

Quest Giver Access requirements Accept requirements Requires Reward
Calvin's Mansion.png
Go to:
Calvin's Mansion.png

Reward gfx.png

Reward gfx.png

Reward experience.png

300

Start
Calvin: One moment. This is how you make deals? We need a handshake to seal it.Shaking the hand of this man? No way, you decide to decline it. The furious way is recommended for duelists and soldiers.
Finish
Calvin's eyes are widening in anger. He seems to fume. In rage he shoves the mask from your face.
ID:2074

Signpost.png Path 2: Rage

Quest Giver Access requirements Accept requirements Requires Reward
Calvin's Mansion.png
Go to:
Calvin's Mansion.png
Bandit duels won : 25/25

Reward gfx.png

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Reward experience.png

300

Start
Calvin: You?! You fooled me?! Men! Get him!.Calvin's gang is circling you. There are way too many men. But you will not give up without a fight.
Finish
Calvin's gang are just too many people. You are not able to take them all out. They caught you sore and bruised and handcuffed your feet and hands.Calvin: This was the last time you interfere in my business. You will work in my mine until the cows go home. I have a small surprise for you. The man who took me from the orphanage: his last name was McQueen. Yes, you are right. My name is Calvin McQueen, or Bad McQueen how I liked to call myself years ago. The first Outlaw you had to face in your life years ago.Since you bullied me at the orphanage I swore to take revenge and bitter up your life. That went really well. I was your first enemy, I burned your Outpost and now I will take you out forever. Muahahaha!
ID:2075

The mine

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Deep Dark Mine.png
or
Go to:
Deep Dark Mine.png
Dig for rare gemstones
12h

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520

Start
As you regain consciousness you find yourself in a dark mine. A lot of slaves are working there digging up rare gemstones. OUCH ! Somebody whipped you.Overseer: Hey, you! Do not stand and stare. You are here to work.You have no chance but to start working... Bad McQueen. The outlaw you faced in your first adventure in The West. So Calvin has been your nemesis ever since. He is behind everything. And all because you kept bullying him when you were kids. Is that your fault?Buried in thought you start your labor.
Finish
Your hands hurt from the hard labor. You have to get out of this mine. Otherwise you will rot in here. You need a plan to trick the overseer.
ID:2076

Signpost.png Path 1: Plan A

Quest Giver Access requirements Accept requirements Requires Reward
Deep Dark Mine.png
Don't accept: Plan B (Unchained)
Unresolved: Plan B (Unchained)
Go to:
Deep Dark Mine.png

15

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444

Start
The other slaves have been able to find an old gun in the mine. It must be a hundred years old. It seems to work, but unfortunately it has no bullets. Beside gem stones, the mine carries lead. Pieces of lead make perfect bullets.
Finish
The weapon works. Finally you are able to bolt out of the mine. Time to head to the sheriff of Shadyland and tell him what happened.
ID:2077

Signpost.png Path 2: Plan B

Quest Giver Access requirements Accept requirements Requires Reward
Deep Dark Mine.png
Don't accept: Plan A (Unchained)
Unresolved: Plan A (Unchained)
Go to:
Deep Dark Mine.png
Bounty received: 10000/10000

Reward gfx.png

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444

Start
You sneak up to the overseer and tell him that you are a famous bounty hunter.Overseer: Famous bounty hunter hum? A lot of money behind that hum? Then show me how much money you can earn with that and I might let you go.
Finish
You were able to trick the overseer with your bounties. You shared the bounty and he let you free. You are happy that all outlaws are corrupt. Time to head back to the Shadyland sheriff and get your warrant.
ID:2078

The Warrant

Quest Giver Access requirements Accept requirements Requires Reward
Shadyland Sheriff.png
Go to:
Shadyland Sheriff.png

1

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Reward experience.png

200

Start
You made your way out of the mine and report everything to the sheriff.Sheriff: A gemstone mine? With slave work? This is sufficient to get a warrant.The problem is, that I am a sheriff. Fitzburn is a sheriff too. But only a marshal can request a warrant for somebody with Calvin's political influence.
Finish
You got a warrant against Calvin.
ID:2079

The Warrant

Quest Giver Access requirements Accept requirements Requires Reward
Shadyland Sheriff.png
Go to:
Shadyland Sheriff.png

10

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Reward experience.png

600

Start
Sheriff: Well done we have a warrant. But law is law. The West does not seem very bureaucratic, but there are rules still. Especially for influential people like Calvin. To make this warrant rightful, you will need signatures of at least 10 people. I cant sign it because I am a man of law. You need signatures from civilians. Do you think you can get these?
Finish
Sheriff: Perfect, you got the warrant signed and sealed. Now arrest Calvin.Unfortunately he barricaded himself in his fortified manor. You will need a small army to conquer his residence.
ID:2080

Signatures

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Burned down Outpost.png
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Burned down Outpost.png

Start
You enter the burned outpost. Your faithful friend, the coyote shoe, is waiting for you to finish your adventure here. And another person. It is Sam.Sam: Nice to see you. You know, you helped us so much at Newport, we decided to build up your home again with the gems you donated. Once you finish your adventure, you will have a home here.You thank Sam and the villagers a thousand times.
Finish
You got a signature for the warrant.
ID:2081

The Signatures

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Newport.png
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Newport.png

Start
You enter Newport City. Like your first entrance, you are welcomed by Rattlesnake, the moody gunslinger.Rattlesnake: I will sign this warrant with pleasure. Things are way better in Newport since you helped us. And I am the new mayor.Rattlesnake shows you his sheriff's badge with pride.
Finish
You got a signature for the warrant.
ID:2082

The Signatures

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Bonnie's Farm.png
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Bonnie's Farm.png

Start
Bonnie's farm looks prosperous. You see Seth and Nigel working the cattle. They are employed on the farm and are not dealing in any shady tonics or lost treasures anymore.Bonnie: Look who is here, thanks for everything. Since Fort Mencer is gone, I can breed cattle again without them being stolen by outlaws. Give me this warrant. I will sign it.
Finish
You got a signature for the warrant.
ID:2083

The Signatures

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Sad Hill gallows.png
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Sad Hill gallows.png

Start
Sadhill is looking better. The war has ended and the town is buzzing with people. Once you arrive at the gallows you see a filthy outlaw running away. This must be the new partner of the brunette.Brunette: Welcome back. Your job as my accomplice in the gallows trick has been taken. Business is running better than before. A warrant? Of course I will sign it.
Finish
You got a signature for the warrant.
ID:2084

The Signatures

Quest Giver Access requirements Accept requirements Requires Reward
Crystal Town.png
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Crystal Town.png

Start
Crystal town. The smell of petty criminals is gone. Since the Queen Carossa has left and the Poker Championship is over, the town is back to normal. Well some things never change. A girl is bumping into you and slips some cash from your shirt.Bella: You? Hi! How is the search for Calvin going? You need help. Of course I will sign you this warrant.Before you wave goodbye to Bella you check your belongings and claim back the money she stole from you.
Finish
You got a signature for the warrant.
ID:2085

The Signatures

Quest Giver Access requirements Accept requirements Requires Reward
Saltwater Ranch.png
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Saltwater Ranch.png

Start
You arrive at Saltwater Ranch. Jenny has married Cheyenne in the meantime. They seem a happy couple.Jenny: Thanks for everything. We earned a fortune with the ranch since you helped erecting the station here. Of course I help you with this warrant.As you want to leave you hear a sound of a harmonica song. Smiling you leave the ranch.
Finish
You got a signature for the warrant.
ID:2086

The Signatures

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High Security Prison.png
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High Security Prison.png

Start
The left and the right hand of the devil are sitting behind bars. They seem to enjoy the time together. Finally they have stopped constantly arguing. You get their signatures and leave.
Finish
You got a signature for the warrant.
ID:2087

The Signatures

Quest Giver Access requirements Requires Reward
Barkeeper Henry Walker.png

Start
You enter the good old saloon. Since you helped out Henry with Bad McQueen, he has plenty of customers.Henry: You are only missing three more signatures? Waupee, Maria and I will sign the warrant. You helped us a lot in the past years. Time to give something back.
Finish
You got a signature for the warrant.
ID:2088

An army

Quest Giver Access requirements Accept requirements Requires Reward
Enslaved People.png
Go to:
Enslaved People.png
Free slaves
4h

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330

Start
Calvin barricades behind the walls of his mansion. You have never seen a better fortified manor than this fort. No way to tear it down alone. You have learned from the mistake at Fort Mencer.But you will need a whole army for that. And you know where to get one. If you can free the slaves from the mines they will agree to help you.
Finish
The slaves thank you for freeing them. You can't believe your eyes: the Indians from your outpost, the kidnapped people in Newport, they are all here.They are ready to bar the man who caught them... well, with some training.
ID:2089

Preparing the showdown

Quest Giver Access requirements Accept requirements Requires Reward
Enslaved People.png
Reach 1 skill points in the profession Field Cook
Field Cook (1)
Go to:
Enslaved People.png

5

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350

Start
You are a field cook. With your skills you will be able to provide the slaves with some items that help in the fight against Calvin. Vegetable dumplings add a bonus on the skill leadership.
Finish
Slaves:We feel prepared for the final showdown. Calvin will pay for what he did to us.
ID:2090

Preparing the showdown

Quest Giver Access requirements Accept requirements Requires Reward
Enslaved People.png
Reach 1 skill points in the profession Tonic Peddler
Tonic Peddler (1)
Go to:
Enslaved People.png

5

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Reward gfx.png

Reward experience.png

350

Start
You are a tonic peddler. With your skills you will be able to provide the slaves with some items that help in the fight against Calvin. Fruit liqueur adds a bonus on health.
Finish
Slaves:We feel prepared for the final showdown. Calvin will pay for what he did to us.
ID:2091

Preparing the showdown

Quest Giver Access requirements Accept requirements Requires Reward
Enslaved People.png
Reach 1 skill points in the profession Blacksmith
Blacksmith (1)
Go to:
Enslaved People.png

5

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Reward gfx.png

Reward experience.png

350

Start
You are a master blacksmith. With your skills you will be able to provide the slaves with some items that help in the fight against Calvin. A cooling cloth adds an attack bonus for fort battles.
Finish
Slaves:We feel prepared for the final showdown. Calvin will pay for what he did to us.
ID:2092

Preparing the showdown

Quest Giver Access requirements Accept requirements Requires Reward
Enslaved People.png
Reach 1 skill points in the profession Master Saddler
Master Saddler (1)
Go to:
Enslaved People.png

5

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350

Start
You are a master saddler. With your skills you will be able to provide the slaves with some items that help in the fight against Calvin. A bridle adds 50% speed. In case of a retreat this will be helpful.
Finish
Slaves:We feel prepared for the final showdown. Calvin will pay for what he did to us.
ID:2093

The Last Battle

Quest Giver Access requirements Accept requirements Requires Reward
Calvin's Mansion.png
Go to:
Calvin's Mansion.png
Fort battle won: 1/1

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Reward experience.png

500

Start
The final battle has arrived. You have a look at your army. The slaves might not be the best fighters, but they are brave and determined. You decide to hold a small speech.You:I see a whole army of my countrymen, here in defiance of tyranny! You have come to fight as free men. And free man you are!Fight and you may die. Run and you will live at least awhile. And dying in your bed many years from now, would you be willing to trade all the days from this day to that for one chance, just one chance, to come back here as young men and tell our enemies that they may take our lives but they will never take our freedom!
Finish
Encouraged by your glorious speech you won the battle. You have arrested Calvin and freed all remaining slaves. Rondo and Hilda can finally marry. The West will be a more peaceful part of the prairie. Now you have to decide what to do with your nemesis.
ID:2094

Signpost.png Path 1: Take Calvin into prison

Quest Giver Access requirements Accept requirements Requires Reward
Calvin's Mansion.png
Go to:
Calvin's Mansion.png

Reward gfx.png

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Reward title.png

Title

Start
You decide that Calvin will rot in prison.He was the one behind the ambush on the saloon, the outpost, Newport, everything. He deserves his penalty.
Finish
Calvin: Your decision is to let me rot in prison with all the other scoundrels. The prairie might be safe but this makes you nothing better than me. And there will be new enemies to face. Jails will be full soon.You are confident you made the right choice. You are the prairie's law.
ID:2095

Signpost.png Path 2: Take Calvin to the Outpost

Quest Giver Access requirements Accept requirements Requires Reward
Calvin's Mansion.png
Go to:
Calvin's Mansion.png

Reward gfx.png

Reward gfx.png

Reward title.png

Title

Start
You decide that Calvin needs help.Yes, he did bad things, but it is your fault partly. You bullied him at the orphanage, you could have saved him from being picked up by the criminal McQueen.You decide that Calvin should live with you on the Outpost.
Finish
Calvin: Your decision is to let me live in the Outpost to get a second chance? That is very brave.You know that Calvin might run away or ambush you, but giving him no second chance would make you no better than him.
ID:2096

Celebration

Quest Giver Access requirements Accept requirements Requires Reward
Calvin's Mansion.png
Go to:
Calvin's Mansion.png
Perform with Buffalo Bill
1h

Reward gfx.png

Reward gfx.png

Reward experience.png

5000

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Reward bonds.png

50

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Reward money.png

5000

Start
Calvin will leave the inhabitants of the prairie alone. You are certain that a new enemy will come. The prairie is full of outlaws of the worst kind. But for the moment you only want to celebrate.A proper Wild West Show will be the perfect celebration for this day.
Finish
You have invited everybody: Sam, the Indians, Seth, Nigel, The devil brothers, Harmonica, The brunette, Bella, Bonnie, Jenny, the Newport people, the saloonies and so on. You friend Shoe is at your side.You friends have a special present for you: a jacket that will remind you of your adventure. With a smile on your lips you watch the sun setting down. This is a night to celebrate. As soon as it rises again, new adventures will await.