The campaign
Hoppa till navigering
ID:2546 | Negotiations | |||
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Quest Giver | Access requirements | Requires | Reward | |
Resolve: Showdown (Save the saloon, part 2)
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Start |
Finish |
ID:2547 | Spying | |||
---|---|---|---|---|
Quest Giver | Access requirements | Requires | Reward | |
Resolve: Negotiations (The campaign)
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Start |
Finish |
ID:2548 | Other tribes | ||||
---|---|---|---|---|---|
Quest Giver | Access requirements | Accept requirements | Requires | Reward | |
Resolve: Spying (The campaign)
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Start |
Finish |
ID:2549 | Preparations | ||||
---|---|---|---|---|---|
Quest Giver | Access requirements | Accept requirements | Requires | Reward | |
Resolve: Other tribes (The campaign)
|
100 20 5 0 3 10 10 |
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Start |
Finish |
ID:2550 | Prevention | |||
---|---|---|---|---|
Quest Giver | Access requirements | Requires | Reward | |
Resolve: Preparations (The campaign)
|
10 1 |
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Start |
Finish |
ID:2551 | Recruitment | |||
---|---|---|---|---|
Quest Giver | Access requirements | Requires | Reward | |
Resolve: Prevention (The campaign)
|
0 | |||
Start |
Finish |
ID:2552 | The first ambush | |||
---|---|---|---|---|
Quest Giver | Access requirements | Requires | Reward | |
Resolve: Recruitment (The campaign)
|
20 5 |
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Start |
Finish |
ID:2553 | The journey | |||
---|---|---|---|---|
Quest Giver | Access requirements | Requires | Reward | |
Resolve: The first ambush (The campaign)
|
Distance travelled: 10000/10000
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Start |
Finish |
ID:2554 | Lack of food | ||||
---|---|---|---|---|---|
Quest Giver | Access requirements | Accept requirements | Requires | Reward | |
Resolve: The journey (The campaign)
|
5 5 10 20 |
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Start |
Finish |
ID:2555 | The attack | ||||
---|---|---|---|---|---|
Quest Giver | Access requirements | Accept requirements | Requires | Reward | |
Resolve: Lack of food (The campaign)
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Start |
Finish |
ID:2556 | Path 1: Gunslinger | ||||
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Quest Giver | Access requirements | Accept requirements | Requires | Reward | |
Resolve: The attack (The campaign) Don't accept: Veteran (The campaign) Unresolved: Veteran (The campaign) Don't accept: Watchdog (The campaign) Unresolved: Watchdog (The campaign)
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Finish Gunslinger (The campaign) in 56 hours Bandit duels won : 100/100 Duels won: 30/30
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Start |
Finish |
ID:2557 | Path 2: Veteran | ||||
---|---|---|---|---|---|
Quest Giver | Access requirements | Accept requirements | Requires | Reward | |
Resolve: The attack (The campaign) Don't accept: Gunslinger (The campaign) Unresolved: Gunslinger (The campaign) Don't accept: Watchdog (The campaign) Unresolved: Watchdog (The campaign)
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Finish Veteran (The campaign) in 120 hours Fort battle won: 3/3 Players knocked out in fort battles: 5/5 Shots dodged in fort battles: 50/50 Scored hits in fort battles: 30/30
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Start |
Finish |
ID:2558 | Path 3: Watchdog | ||||
---|---|---|---|---|---|
Quest Giver | Access requirements | Accept requirements | Requires | Reward | |
Resolve: The attack (The campaign) Don't accept: Veteran (The campaign) Unresolved: Veteran (The campaign) Don't accept: Gunslinger (The campaign) Unresolved: Gunslinger (The campaign)
|
Finish Watchdog (The campaign) in 56 hours |
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Start |
Finish |
ID:2559 | Lack of weapons | |||
---|---|---|---|---|
Quest Giver | Access requirements | Requires | Reward | |
Start |
Finish |
ID:2560 | The last campaign | |||
---|---|---|---|---|
Quest Giver | Access requirements | Requires | Reward | |
Resolve: Lack of weapons (The campaign)
|
5 |
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Start |
Finish |
ID:2561 | The peace-offering | |||
---|---|---|---|---|
Quest Giver | Access requirements | Requires | Reward | |
Resolve: The last campaign (The campaign)
|
1 |
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Start |
Finish |
ID:2562 | Celebration | ||||
---|---|---|---|---|---|
Quest Giver | Access requirements | Accept requirements | Requires | Reward | |
Resolve: The peace-offering (The campaign)
|
10 2 20 20 20 5 |
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Start |
Finish |
ID:2563 | End of war | |||
---|---|---|---|---|
Quest Giver | Access requirements | Requires | Reward | |
Resolve: Celebration (The campaign)
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Start |
Finish |