The Long Walk

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Questline


Required
level
56
To access this questline you must finish:


ID:3016

The angry warriors

Quest Giver Access requirements Requires Reward
Waupee.png
Fort battle completed: 1/1

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600

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500

Start
Thank you for your help {PLAYER_NAME}, my tribe is safe now. My Navajo brothers also need your help now. Some of their young warriors are in conflict with the bluecoats. I'm afraid it may end in a bloodbath or forced exile to a distant reserve... The young and crazy warriors are led by Vittorio, who does not want to listen to Chief Manuelito. Are you ready to help my brothers again? Vittorio and his warriors are attacking the fort just now, go there and see what you can do.
Finish
Great! You found them. Now you must earn their trust.
ID:3017

The first challenge

Quest Giver Access requirements Requires Reward
Waupee.png

3

Wear either:

Collect eagle feathers
5h

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500

Start
The Navajos are proud warriors. Vittorio will not accept you, if you don't earn your place among them. There are some rites of passage that every young Indian must perform to show that he is strong and trustworthy. You will have to pass them if you want to earn their trust. The first thing to do is to make your own headdress. But be careful, eagles can be dangerous!
Finish
Well, you didn't have to bring me the whole eagle... A few feathers would have been enough. Go see Maya to take care of the nasty scratches that you have on your face!
ID:3018

The test of night

Quest Giver Access requirements Requires Reward
Maya Roalstad.png

Go to:
Forest meadow.png
Slept: 1/1

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500

Start
I want you to be more careful, {PLAYER_NAME}, otherwise you will not survive this initiation! But during the next test you can rest a bit. It is called 'The lonely trunk'. You have to go to the forest and sit on a trunk all night long, blindfolded. You are only allowed to remove the bandage in the morning, when the sun is rising.
Finish
It's quite impressive, isn't it? I hope you weren't too scared by the noises in the dark forest. Don't worry, John was watching you all night in case a curious wolf would get too close to you. You can keep this lucky charm as a souvenir. And take this bottle to John to thank him for his help.
ID:3019

The fetish object

Quest Giver Access requirements Requires Reward
Sheriff John Fitzburn.png
Wear either:

Go to:
Waupee's Indian village.png
Guarding the fort
10x
Construct manor-house
5x

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250

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3000

Start
You are welcome, {PLAYER_NAME}! I must say I am a little tired, it has been a long night. Aaahh Whiskey, this will help, thanks. I should not tell you that, but you know how these savages like to show they can challenge the white man? Your next test in this rite of passage is to bring an item to their camp that is difficult to get when you are an Indian. A symbol of the white man!
Finish
I will ignore for now that you took my flag... Vittorio is challenging you. Go and see Henry. He will help you.
ID:3020

The great warrior

Quest Giver Access requirements Requires Reward
Barkeeper Henry Walker.png
Bandit duels won : 6/6

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250

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300

Start
Hey, what were you thinking? Plucking poultry, sleeping all night and picking up a piece of fabric will help you to be seen as a warrior by the Indians? True worthiness can only be gained in combat.
Finish
Well done! Now you can join Vittorio and try to force reason upon him, to avoid serious consequences for his people.
ID:3021

The bloodbath

Quest Giver Access requirements Requires Reward
Waupee.png

4

Ambush stagecoach
10x
Protecting the wagon train
2h

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1000

0

or
0

or
0

or
0

or
0

Start
Manuelito confided to me that Vittorio is planning an attack on a convoy tomorrow. This can potentially set the entire region on fire! Didn't you know that? You've been hanging around with them a lot lately... We have to avoid that someone gets killed in the attack. But you cannot risk that they distrust and exclude you, or our plan would be ruined. You should join the attack, but also try to avoid any casualties.
Finish
Good job! Well, you didn't have to pretend that you strangled the sheriff to take his star from him... But all in all, it went alright. Vittorio and his raiding party should not be allowed to do such a thing again if we want to keep the peace.
ID:3022

The arms dealers

Quest Giver Access requirements Requires Reward
Sheriff John Fitzburn.png
0

0

0

0

0

Go to:
Ghost town.png

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300

Start
Howdy, {PLAYER_NAME}! I have some information for you. Something serious! One of Henry's friends owns the saloon in a town near the border of the state, in the northwest. He told me that a bunch of Mexicans have set up camp in an abandoned city nearby and that they have a stock of weapons that they sell to the Indians. Go there and make sure that they cannot provide them with any more weapons. But be careful!
Finish
Oh, you are back already?
ID:3023

The last convoy

Quest Giver Access requirements Accept requirements Requires Reward
Sheriff John Fitzburn.png

Bartering with Indians
3h
Selling guns to Indians
3h

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400

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1000

Start
Wow, tell me, you didn't make too much of a fuss, did you? I was told that the thunder of the explosions was heard all over the county... I would have liked to arrest these scoundrels myself. Oh, another thing. A last convoy has just left. You must intercept it, before Vittorio and his gang can assault it. Go, hurry up!
Finish
Good job! Now Vittorio and his accomplices will soon run out of ammunition. This will give chief Manuelito a chance to bring them back to their senses before it's too late. You must help him stop these warriors now.
ID:3024

The great spirits

Quest Giver Access requirements Requires Reward
Waupee.png

Go to:
Holy rock.png

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100

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1

Start
At last, luck is on our side, {PLAYER_NAME}. You worked hard to help Manuelito bring back peace to our lands and to protect his tribe from the retribution of the white man. I know he went to meditate and invoke the spirits, before he will face the rage and madness of Vittorio and his followers. Hurry, go see him
Finish
Yes I know, for you white people a symbolic dollar is worth nothing... By the way, you look whiter than ever! Oh I see... Yes, the tobacco from Manuelito's calumet is pretty strong... And his pemmican is rather spicy! But otherwise it went really well?
ID:3025

The negotiation

Quest Giver Access requirements Requires Reward
Maya Roalstad.png
Go to:
Coyote desert of Capura.png
Peace negotiations
3h

Start
We need to play it safe. Waupee asked Manuelito and Vittorio to join him in a remote place where nobody can see them. You were invited to participate in a Pow Wow and the chief of the bluecoats, Kit Carson, will be there too. Be careful, it will be dangerous.
Finish
Hey! You smell pretty bad! Look, since you didn't take a bath, take this instead. No! Don't drink it, it's perfume!
ID:3026

Getting angry

Quest Giver Access requirements Requires Reward
Waupee.png
Duels won: 2/2

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500

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2000

Start
I think the tensions between Kit Carson and Vittorio are so strong that Manuelito cannot find a way out. They will end up at each other's throat, these two, I'm afraid. Could you perhaps intervene if needed?Waupee is right, if this pig-headed Vittorio keeps talking like this it will only end in a fight. Let's do something now!
Finish
Vittorio has been disabled, he won't say anything for a while. The two chiefs can now talk to each other in peace. The fight against Vittorio was quite violent and he broke your nose. You have to rest.
ID:3027

Forked tongue

Quest Giver Access requirements Requires Reward
Waupee.png

1

Pony-Express
2h

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700

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1000

Start
{PLAYER_NAME}, wake up ! While you were resting, Manuelito agreed that his tribe will leave the region and settle in a reservation that will be given to them near Fort Summer, New Mexico. But I fear that Kit Carson is up to no good. He sent a letter to the Great White Chief while Manuelito was meeting with the Council of Elders. Hurry, intercept the rider and come back with the message!
Finish
Alas, I was right! Most white men have forked tongues like snakes. Kit Carson promised that no harm would come to the Navajos on their journey into exile. But he insists that they should not have horses or weapons. Under these circumstances, they will all die during their long trek.
ID:3028

The betrayal

Quest Giver Access requirements Requires Reward
Sheriff John Fitzburn.png

1

Duels lost: 2/2
Fort battle completed: 1/1

Start
No, I cannot help you, unfortunately. It is not in my hands. I don't make the rules in the army. You can try to bring Carson back to reason, but I doubt you'll succeed... He hates Indians! If it doesn't work, all we can do is to help the Navajos during their journey as best we can. Didn't you have friends who came to the saloon last week? Go and talk to Carson at the Fort and then come back to tell me how it went!
Finish
Well, that didn't go too well now, did it. This guy isn't the leader of the fort for nothing... I think we have to change our plan. Go and talk to Maya!
ID:3029

The pledge

Quest Giver Access requirements Requires Reward
Maya Roalstad.png

2

3

3

4

4

5

5

5

6

6

10

10

10

1

10

1

12

15

20

20

Distance travelled: 15000/15000

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10000

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1200

Start
Thanks to my good relations with the cabaret organizers, Charlier and Giraud, I know where your two friends are. My dear, we have to help these poor souls! Otherwise a lot of them might die before reaching the reservation at Fort Summer! I will make some warm clothes, if you bring me the material for it. And then you and your two friends, MacClure and Red Neck, have to hide them, plus a lot of food, supplies and blankets, along the arduous road that is ahead of the Navajos. You have only ten days before they leave, so hurry!
Finish
My heroes! You walked all the way yourself and carried all that stuff? Ok, you had your horses, but still... I have never seen anything more amazing! The Navajos' long walk will hopefully not be as agonizing thanks to all your efforts. But they will still suffer, a lot...
ID:3030

Farewells

Quest Giver Access requirements Requires Reward
Waupee.png

Go to:
The riverbed.png

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50

Start
Kit Carson says you can go and see the Navajos off at the place where they gather near the camp. Manuelito and Vittorio want to say goodbye to you. But you shouldn't carry any weapon. Carson doesn't trust you anymore after your little tussle, and he knows that you are helping the Indians. He is very busy overseeing their departure, but this won't distract him from noticing when you cause trouble. I think he just waits for you to make a stupid mistake.
Finish
Finally, they left, and their long walk begins... Did you tell them that you hid some crates from them? Good. You know, sometimes I think Vittorio should have kept harassing Carson and his men to make them leave maybe. But I don't think they would have, it would only have made things worse. But can it be worse? They lost their land and their pride. Maybe one day all men can get along whatever the color of their skin is. Go in peace, Tsi-Na-Pah...